
If your database has any items marked "Unique" under their max count, than whoever assembled it didn't know any better. maxcount is "Unique"(0:no limited,1:Unique) and stackable is the stack count.

Maximum number of this item that the player can have. Minimum required rank for the faction entered in RequiredReputationFaction. The PvP Honor rank required to use this item.įaction id (from Faction.dbc) for which a minimum rank is required to equip/use the item. Player must know this spell to use the item. Minimum proficiency in skill to use this item. Mask for character classes that can use this item.

If omitted, the item will sell for nothing (No sell price) How much a vendor will buy this item for from the player. Price (in copper) of a stack of #Bu圜ount items. Size of the stack in which the item is sold by vendors. People are still testing, feel free to post your results. So far, we still have no idea about others. with right click, it will do something.Ĩ192 = when i move my cursor over the item, there is no description box. can open it with right clickĦ4 = like the hearthstone. Client currently understands only subclass 0 for consumables.ġ4 = Miscellaneous Weapon (Blacksmith Hammer, Mining Pick, etc.)ģ2768 = PvP Reward Item (Field Marshal's items for example)Ģ = created (like mage's bread and water.)Ĥ = kind of boxes, shells and so on.

Note: Consumable subclasses are only used server-side.
